- Faile (fah-Eel):
In the Old Tongue, means "falcon."
Name assumed by Zarine Bashere (zah-REEN bah-SHEER), a
young woman from Saldaea.
- Fain, Padan (FAIN PAHD-ahn):
A peddler that visits the
Two Rivers ever year. (B2) A man imprisoned as a
Darkfried in Fal Dara keep. (B8) Former Darkfriend, and
an enemy of the Forsaken as much as he is of Rand al'Thor,
whom he hates with a passion. Last seen using the name
Jeraal Mordeth, advising Lord Toram Riatin in his
rebellion against the Dragon Reborn in Cairhien.
- Faolain Orande (FOW-lain oh-RAN-deh):
An Accepted who
does not like wilders.
- Far Dareis Mai (FAHR- DAH-rize MY):
Literally "Maidens
of the Spear." A warrior society of the Aiel, which
unlike any of the others, admits women and only women. A
Maiden may not marry and remain in the society, nor may
she fight while carrying a child. Any child born to a
Maiden is given to another woman to raise, in such a way
that no one knows who the child's mother was. ("You
may belong to no man, nor may any man belong to you, nor
any child. The spear is your lover, your child, and your
life.") These children are treasured, for it is
prophesied that a child born of a Maiden will unite the
clans and return the Aiel to the greatness they knew
during the Age of Legends. See also Aiel; Aiel warrior
societies.
- Fetches:
See Myrddraal.
- Fists of Heaven, the:
Lightly armed and lightly
armored Seanchan infantry carried into battle on the
backs of the flying creatures called to'raken. All are
small men, or women, largely because of limits as to how
much weight a to'raken can carry for any distance.
Considered to be among the toughest soldiers, they are
used primarily for raids, surprise assaults on positions
at an enemy's rear, and where speed in getting soldiers
into place is of the essence.
- Five Powers, the:
There are threads to the One Power,
and each person who can channel can usually grasp some
threads better than others. These threads are named
according to the sorts of things that can be done using
themEarth, Air, Fire, Water, and Spiritand
are called the Five Powers. Any wielder of the Power will
have a greater degree of strength with one, or possibly
two, of these, and lesser strength in the others. Some
few may have great strength with three, but since the Age
of Legends no one has had great strength with all five.
Even then this was extremely rare. The degree of strength
can vary greatly between individuals, so that some who
can channel are much stronger than others. Performing
certain acts with the One Power requires ability in one
or more of the Five Powers. For example, starting or
controlling a fire requires Fire, and affecting the
weather requires Air and Water, while Healing requires
Water and Spirit. While Spirit was found equally in men
and in women, great ability with Earth and/or Fire was
found much more often among men; with Water and/or Air
among women. There were exceptions, but it was so often
so that Earth and Fire came to be regarded as male Powers,
Air and Water as female. Generally, no ability is
considered stronger than any other, though there is a
saying among Aes Sedai: "There is no rock so strong
that water and wind cannot wear it away, no fire so
fierce that water cannot quench it or wind snuff it out."
It should be noted this saying came into use long after
the last male Aes Sedai was dead. Any equivalent saying
among male Aes Sedai is long lost.
- Flame of Tar Valon:
The symbol of Tar Valon, the
Amyrlin Seat, and the Aes Sedai. A stylized
representation of a flame; a white teardrop with the
point upward.
- Forerunners, the:
See Hailene.
- Forsaken, the:
The name given to thirteen powerful Aes
Sedai of the Age of Legends, thus among the most powerful
ever known, who went over to the Dark One during the War
of the Shadow in return for the promise of immortality
and were imprisoned along with the Dark One when his
prison was resealed.While it has long been believed that
they alone abandoned the Light during the War of the
Shadow, in fact others did as well; these thirteen were
only the highest ranking among them. Their own name for
themselves was "the Chosen." Their names given
to them are still used to frighten children. They were:
Aginor (AGH-ih-nohr), Asmodean (ahs-MOH-dee-an),
Balthamel (BAAL-thah-mell), Be'lal (BEH-lahl), Demandred
(DEE-man-drehd), Graendal (GREHN-dahl), Ishamael (ih-SHAH-may-EHL),
Lanfear (LAN-fear), Mesaana (meh-SAH0nah), Moghedien (moh-GHEH-dee-ehn),
Rahvin (RAAV-ihn), Sammael (SAHM-may-EHL), and Semirhage
(SHE-mih-RHAHG). The Forsaken are somewhat reducing in
number since their awakening in the present day. A number
of strange encounters, however, suggest the possibility
either that several new Chosen have been selected by the
Dark One or that Lord of the Grave has in some cases
reached beyond death. (B8) It is believed by those with
some current knowledge that only Demandred, Graendal,
Mesaana, Moghedien, Semirhage, and two who were
reincarnated in new bodies and given new names, Osan'gar
and Aran'gar. Recently, a man calling himself Moridin has
appeared, and may be yet another of the dead Forsaken
brought back from the grave by the Dark One. The same
possibility may exist regarding the woman calling herself
Cyndane, but since Aran'gar was a man brought back as a
woman, speculation as to the identities of Moridin and
Cyndane may prove futile until more is learned.
- Fortress of the Light:
The great fortress of the
Children of the Light, located in Amador (AH-mah-door_,
the capital of Amadicia (AH-mah-DEE-cee-ah). There is a
King of Amadicia, but the Children rule in all but name.
See also Children of the Light.
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