- Warder:
A warrior bonded to an Aes Sedai. The bonding is a
thing of the One Power: by it he gains such gifts as quick
healing, the ability to go long periods without food, water, or
rest, and the ability to sense the taint of the Dark One at a
distance. Warder and Aes Sedai share certain physical and
emotional knowledge of one another through the bond. So long as a
Warder lives, the Aes Sedai to whom he is bonded knows he is
alive however far he is, and when he dies she will know the
moment and manner of his death. While most Ajahs believe Aes
Sedai must have one Warder bonded to her at a time, the Red Ajah
refuses to bond any Warders at all, and the Green Ajah believes
an Aes Sedai may bond as many as she wishes. Ethically the Warder
must accede to the bonding voluntarily, but it has been known to
happen against the Warder's will. What the Aes Sedai gain from
the bonding is a closely held secret. By all known historical
records, Warders have always been men, but recently a woman has
been bonded, revealing certain differences in the effects. See
also Birgitte.
- War of Power:
See War of the Shadow
- War of the Hundred Years:
(FY 994-FY 1117) A series of
overlapping wars among constantly shifting alliances,
precipitated by the death of Artur Hawkwing and the resulting
struggle for his empire. The War of the Hundred Years depopulated
large parts of the lands between the Aryth Ocean and the Aiel
Waste, from the Sea of Storms to the Great Blight. So great was
the destruction that only fragmentary records of the time remain.
The empire of Artur Hawkwing was pulled apart, and the nations of
the present day were formed. See also Hawkwing, Artur.
- War of the Shadow:
Also known as the War of Power. Began
shortly after the attempt to free the Dark One, and soon involved
the whole world. In a world where even the memory of war had been
forgotten, every facet of war was rediscovered, often twisted by
the Dark One's touch on the world, and the One Power was used as
a weapon. The war was ended by the resealing o the Dark One into
his prison in a strike led by Lews Therin Telemon, the Dragon,
and one hundred male Aes Sedai called the Hundred Companions. The
Dark One's counterstroke tainted saidin and drove Lews Therin and
the Hundred Companions insane, thus beginning the Time of Madness
and the Breaking of the World. See also Dragon, the; One Power,
the.
- Web of Destiny:
A great change in the Pattern of an Age,
centered around one or more people who are ta'veren.
- weight, units of:
10 ounces = 1 pound; 10 pounds = 1 stone; 10
stone = 1 hundredweight; 10 hundredweight = 1 ton.
- Wheel of Time, the:
Time is a wheel with seven spokes, each
spoke an Age. As the Wheel turns, Ages come and go, each leaving
memories that fade to legend, then to myth, and are forgotten by
the time that Age comes again. The Pattern of an Age is slightly
different each time an Age comes, and each time it is subject to
greater change.
- White Ajah:
See Ajah.
- Whitecloaks:
See Children of the Light.
- White Tower:
The center and heart of Aes Sedai power, located
in the heart of the great island city of Tar Valon.
- wilder:
A woman who has learned to channel the One Power on
her own; only one in four survive this. Such women usually build
barriers against knowing what they are doing, but if these can be
broken down, wilders are frequently among the most powerful
channelers. The term is often used in a derogatory fashion.
- Wisdom:
In villages, a woman chosen by the Women's Circle for
her knowledge of such things as healing and foretelling the
weather, as well as common good sense. Generally considered the
equal of the Mayor, and in some villages his superior. She is
chosen for life, and it is very rare for a Wisdom to be removed
from office before her death. Depending on the land, she may
instead have another title, such as Guide, Healer, Wise Woman, or
Seeker among others.
- Wise One:
Among the Aiel, Wise Ones are women chosen by other
Wise Ones and trained in healing, herbs and other things. They
have great authority and responsibility, as well as great
influence with sept and clan chiefs, though these men often
accuse them of meddling. A good many Wise Ones can channel to one
degree or another; they find every Aiel woman born with the spark
in her and most of those who can learn. The fact that Wise Ones
can channel is not spoken of among Aiel, by custom; as a result
many Aiel do not know for sure which Wise Ones can and which
cannot. Also by custom, Wise Ones avoid all contact with Aes
Sedai, even more so than other Aiel. Traditionally, all Wise Ones
have stood outside feud and battle, but this custom has recently
been shattered, perhaps beyond mending. What this may do to the
protections accorded Wise Ones under the Aiel belief of ji'e'toh
has yet to be seen.
- Wise Woman:
Honorific used in Ebou Dar for women famed for
their incredible abilities at healing almost any injury. A Wise
Woman is traditionally marked by a red belt. While some have
noted that many, indeed most, Ebou Dari Wise Women were not even
from Altara, much less Ebou Dar, what was not known until
recently, and still is known only to a few, is that all Wise
Women are in fact Kinswomen and use various versions of Healing,
giving out herbs and poultices only as a cover. With the flight
of the Kin from Ebou Dar after the Seanchan took the city, no
Wise Women remain there. See also Kin, the.
- Women's Circle:
A group of women elected by the women of a
village, responsible for deciding such matters as are considered
solely women's responsibility (for example, when to plant the
crops and when to harvest). Equal in authority to the Village
Council, with clearly delineated lines and areas of
responsibility. Often at odds with the Village Council. See also
Village Council.
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